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Skin in the game

December 8, 2018 By editor

knife-wielding robot

I tend to listen more to opinions when people have placed money on their espoused outcome—having “skin in the game”, as Nicholas Taleb calls it in his latest book.

However, this robotics developer seems to have gone one better. He literally has skin in the game.

Good scientists aren’t supposed to experiment on themselves, but I will feel better if the first people to use autonomous cars are those who built the guidance systems.

At least it’s more impressive than Test-Driven Development.

Filed Under: Artificial intelligence, Machine learning, Software Tagged With: quality, robotics, skin in the game, software

CIA’s malware development guidelines

March 8, 2017 By editor

computer commands

I thought the CIA’s “best practices” for coding malware were interesting.

It’s basically a list of things you have to consider when dealing with a sophisticated attacker. Basic audit features aren’t enough if your data and systems present an attractive target.

Filed Under: Software Tagged With: encryption, hacking, security, software

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