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Skin in the game

December 8, 2018 By editor

knife-wielding robot

I tend to listen more to opinions when people have placed money on their espoused outcome—having “skin in the game”, as Nicholas Taleb calls it in his latest book.

However, this robotics developer seems to have gone one better. He literally has skin in the game.

Good scientists aren’t supposed to experiment on themselves, but I will feel better if the first people to use autonomous cars are those who built the guidance systems.

At least it’s more impressive than Test-Driven Development.

Filed Under: Artificial intelligence, Machine learning, Software Tagged With: quality, robotics, skin in the game, software

Robot brothels

December 4, 2018 By editor

I’m not sure if robot brothels actually exist, but it seems that we are OK with people visiting them.

Two surveys run by the University of Helsinki found that the majority of respondents found it was morally acceptable—as long as you are single.

One of the major barriers to the wider use of robots (such as autonomous vehicles) is the willingness of society to mingle with them. Seems like that is becoming less and less of a problem.

Filed Under: Artificial intelligence Tagged With: autonomous vehicles, robots, sex robots

Amara’s Law

October 1, 2018 By editor

The current hype around artificial intelligence and machine learning brings to mind Amara’s Law.

We tend to overestimate the effect of a technology in the short run and underestimate the effect in the long run.

Filed Under: Artificial intelligence, Machine learning Tagged With: Amara's law

Can autonomous vehicles solve CAPTCHAs?

August 14, 2018 By editor

Wait…

We’re apparently on the cusp of being chauffeured around in autonomous vehicles, but websites check that I’m not a computer by having me identify road signs in images?!

This can’t end well for someone.

Filed Under: Artificial intelligence Tagged With: autonomous vehicles, CAPTCHA, road signs, self-driving cars

OpenAI bots beat top players in multiplayer video game

August 10, 2018 By editor

A team of AI bots created by OpenAI, a non-profit AI research company co-founded by Elon Musk, have beaten former professional Dota 2 players. It’s only been a few months since the bots were losing to amateur players.

Dota 2 is a multiplayer online battle arena game (MOBA) where two teams of five players compete to occupy each other’s bases.

While the human players displayed periods of indecision, the bots, known as the OpenAI Five, were able to coordinate their actions much more efficiently.

Making and implementing decisions requires effective communication. Coordination is one of five key factors to be considered when resolving dilemmas in confrontation analysis, for example.

The OpenAI Five will play an exhibition game against the winners of the main Dota 2 tournament at the end of August—pitting AI against the newly-crowned best players in the world.

Filed Under: Artificial intelligence, Decision science Tagged With: collaboration, coordination, Dota 2, OpenAI, video games

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